For Elise
*No audio options, sorry. You will have to lower your computers audio before the game.
*We made this really short, 1 - 2 minutes game for a uni game dev project. Hope you like it
One day while walking down an empty street, a stray cat walked up to you. You spared some time playing with her, and before you knew it, she was now following you everywhere you went. Your next year was filled with happy memories together, even with the struggles happening around you, but one day, she just disappeared.
You searched for days during your free time, but to no avail. A month passed, then two, still no sight of her.
Then on one night when the air was cold, and the town, quiet, you heard her. After so long, not being able to forget the times together, you have to find her.
| Published | 6 days ago |
| Status | Released |
| Platforms | HTML5 |
| Authors | ForElise, DepressedYuko, kaelan0 |
| Genre | Platformer |
| Made with | Unity |
| Tags | 2D, Horror, Pixel Art |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard |
| AI Disclosure | AI Assisted, Code |

Comments
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nice story
Thank you so much for playing our game! And thank you for the recording as well! It will help us a lot with seeing what we could do better in the future
Cool game, cute sprites! I thought it was gonna be spooky but it was kinda wholesome. The gameplay is simple but solid. Too bad that is a short (57secs from Start Game to the final cutscene, if you run for it) cuz the story has potencial for a bigger game.
btw I found a bug: If you press Enter on the intro text, the menu resets
Thank you so much! We were instructed to make a short game about 2 minutes and since we were still learning, we choose to focus on having a playable game without bugs. Im sorry it was really short, but I am glad you liked our little project
Im trying to reproduce the bug, but im not sure how. Did you press enter after clicking on the start button?
No prob guys (btw I'm a student too lol). Keep making games, it's fun ,;)
yup, but it happens just a few frames after the text is fully visible, you have to get the right time to press (it can be repeated and it's kinda fun ngl)